Monday 18 February 2008

Interactivity :: physical space versus virtual

Interactivity + physical space versus virtual

Day 1: Connecting the joints between early ideas and concepts, with the group.

Ideas discussed so far:
Recording with high speed camera to create slowmotion imagery.
Interactivity to create different framesrates.
Making a new ways of experiencing beyond the human eye with highspeeds recordings.

The Flat Group

Turning around the atmosphere of a flat.Creating relations by shifting characters,gender and age.Tomorrow we will start experimenting with projecting person on person.

The Flat Group   Ambra Lotta Arnold and Filip

space and matter as an instrument!

- physical vs. virtual / physical + virtual
- enhancing and playing (negotiating) with spatial and material qualities
- regarding projections as thrown light (forming a entity with matter)

WAAAAATER+++
FOOOOOOOG+++
GLAAAAASS+++
MIRRRRROR+++

Monday morning - references

film; 'Ghost in the Shell'
http://www.stanford.edu/dept/HPS/Haraway/CyborgManifesto.html
http://www.everybodys.be

From the texts box:
‘Development of collaborative environments for creation of theoretical texts related to the practices of VJing and realtime performance’
And
‘Playing VJ: Theory personified’ (available online at VJ Theory website)

Monday morning - structure

A- Introduction to VJ Theory


B- Artist theory and theory and practice which informs and is informed by each other

- academic versus artists methods in the construction of theoretical and practice reflective texts.
- references, emotional resources and personal history. Taking as example Donna Haraway’s writings: Resources are coming from conversations with friends and colleagues, description of processes of learning as well as interactions with her dogs and sci-fi (among others)

- Theory which comes to inform and is informed by practice.

- Collective thought
- Individual reflection on work and ideas